The pro version of OsmAnd is free on fdroid!
The pro version of OsmAnd is free on fdroid!
Same in EU
I use Vespucci, it’s advanced but still pretty easy if you just want to do basic editing. https://vespucci.io/
P.s. how do you link to an app on fdroid?
But you can also just flag it if editing is not your cup of tea. Here’s a convenient, non-techy tool to add notes for others to use when editing: https://www.onosm.org/
It’s even worse when you can tell they really tried and still end up with spaghetti. Even mid- to senior developers do this. Rhe more senior they claim to be are, the more embarrasing when you have to get the stick.
Some people try to be so clever with fancy design patterns or bit-tricks, instead of just solving the problem, you now have two problems and a solution to one of them.
It’s actually the company’s problem. They usually opt to add more debt though, rather that wade through the old stuff.
In the end, all software sucks and should be replaced as soon as possible. Code quality is a lie we tell ourselves so that we can sometimes be proud of our work. It’s usually the code we are most proud of that is the worst. Design patterns everywhere making the vode overly convoluted and “future proof”. The only future proofing that happens is that no-one will understand it, so they won’t change it. Trying to design for the future usually makes it harder in the future.
Bank holidays would be really awkward. You start wort at 23 and the next day is off so you would just have to work that one hour.
Office workers could probably move hours around. It would get complicated for shift workers though. Paying overtime for work on holidays?
Exactly! All applications can be shit, not just web sites.
People screw up CLI’s all the time (looking at you Google Cloud). They (used to) insist on using my installed python which automatically upgrades and breaks the CLI. Good job python. Good job Gcloud.
Yes you should. I think most comments here are about products that have millions of users where it’s actually worthwhile spending all that extra time and money to perfect things.
For most development, it isn’t worthwhile and the best approach is to wing it, then return later to iterate, if need be.
The same goes for most craftsmanship, carpentry in particular. A great carpenter knows that no-one will see the details inside the walls or what’s up on the attic. Only spend the extra time where it actually matters.
It triggers me immensely when people say “I could have made a better job than that” about construction work. Sure maybe with twice the budget and thrice the time.
102 times if you count the one before the code.
This is more toxic then funny.
That’s what they meant by Dark pattern.
That leads to focusing on the nitty gritty details first, building a library of thing you think you might need and you forget to think about the whole solution.
If you come up with another solution half way through, you will probably throw away half of the code you already built.
I see TDD as going depth first whereas I prefer to go breadth first. Try out a solution and skip the details (by mocking or assuming things). Once you have settled on the right solution you can fill in the details.
Right,too much coverage is also a bad thing. It leads to having to work on the silly tests every time you change som implementation detail.
Good tests let the insides of the unit change without breaking, as long as the behave the same to the outside world.
Thanks. I wish the link could be created from the f-droid automatically. I’m too lazy to try to paste the parts together