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Joined 2 years ago
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Cake day: April 23rd, 2023

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  • The biggest thing missing for me is good VR support at the OS level. Even with all the optimizations in Bazzite making regular games perform about equivalent to Windows, latency in VR is awful, and motion smoothing just plain isn’t supported in Linux yet, on any hardware. Those two pain points make the experience much worse than on Windows, I’d be motion sick in minutes if I tried to actually play something. Thankfully, normal gaming works just fine, and I don’t play VR as often as flat games, so I can just boot into Windows when I want to do that.

    The second thing is the poor state of music players. I’m used to the very extensive feature set in MusicBee, and not a single native player hits all the boxes that MusicBee does. It can be run in Bottles, but not very well, and as a newbie, it took me a lot of extra tinkering to get things working even sort of right - file permissions, dotnet stuff, font libraries, etc. I still haven’t quite gotten file permissions working right, and font rendering is pretty bad (and custom font selection is broken entirely), but maybe I’ll figure some of that out eventually so I can stop booting into Windows whenever I want to make changes to my library.


  • Bazzite, from Universal Blue, based on Fedora Atomic Desktops. Immutable-style distro which means critical OS files and folders are read-only and all system apps (the ones preinstalled) are updated together as a full image rather than piecemeal. Anything not preinstalled can be installed in a distrobox or as a flatpak/appimage/aur, or as a last resort, layered with rpm-ostree. Extremely user-friendly, everything a gamer needs is either installed and preconfigured out of the box or available as a flatpak. Bazzite’s the first time I had a good enough experience on Linux that I made it my daily driver; now Windows is the secondary OS I only go to when I really need that one thing that only works there.