• 0 Posts
  • 31 Comments
Joined 9 months ago
cake
Cake day: February 15th, 2024

help-circle

  • I’d recommend against it. Apple’s software ecosystem isn’t as friendly for self hosting anything, storage is difficult to add, ram impossible, and you’ll be beholden to macOS running things inside containers until the good folks at Asahi or some other coummity startup add partial linux support.

    And yes, I’ve tried this route. I ran an m1 mac mini as a home server for a while (running jellyfin and some other containers). It pretty consistently ran into software bugs (less maintained than x64 software) and every time I wanted to do an update instead of sudo whateveryourdistroships update, and a reboot, it was an entire process involving an apple account, logging into the bare metal device, and then finally running their 15-60 minute long update. Perfectly fine and acceptable for home computing, but not exactly a good experience when you’re hosting a service.

















  • That’s not accurate. It’s far easier to purchase the game currently than it is to pirate it. You get things like automatic updates, server support, verified software, library management, etc with almost every single point of sale where as with piracy you get none of those and likely a little bit of malware as a treat. If you moved games to a completely open source model, you’d see this paradigm shift dramatically with gray markets spinning up seemingly overnight offering similar features.