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Cake day: July 1st, 2023

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  • I just recently started working with ImGui. Rewrite compiled game engines to add support for HDR into games that never supported it? Sure, easy. I can mod most games in an hour if not minutes.

    Make the UI respond like any modern flexible-width UI in the past 15 years? It’s still taking me days. All of the ImGui documentation is hidden behind closed GitHub issues. Like, the expected user experience is to bash your head against something for hours, then submit your very specific issue and wait for the author to tell you what to do if you’re lucky, or link to another issue that vaguely resembles your issue.

    I know some projects, WhatWG for one, follow the convention of, if something is unclear in the documentation, the issue does not get closed until that documentation gets updated so there’s no longer any ambiguity or lack of clarity.





  • Yeah, that’s a big simplification and I get it. But the async syntax itself syntax “sugar” for Promises. It’s not like C# or Java/Android where it will spawn a thread. If you take a JSON of 1000 rows and attach a promise/await to each of them, you won’t hit the next event loop until they all run to completion.

    It’s a common misconception that asynchronous means “run in background”. It doesn’t. It means run at end of current call stack.

    Prior to that, the browser had window.setTimeout and its callback for delays and animation and such - but that’s it.

    And you STILL have to call setTimeout in your async executions or else you will stall your UI.

    Again async is NOT background. It’s run later. async wraps Promise which wraps queueMicrotask.

    Here is a stack overflow that explains it more in detail.



  • ShortFuse@lemmy.worldtoProgrammer Humor@lemmy.mlSTOP DOING ASYNC
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    10 months ago

    Async prevents locking a thread during this wait.

    That’s a very common misconception. async is just a scheduling tool that runs at the end of event loop (microtask queue). It still runs on the main thread and you can still lock up your UI. You’d need Web Workers for actual multi-threading.


  • async/await is just callback() and queueMicrotask wrapped up into a neat package. It’s not supposed to replace multi-threading and confusing it for such is dangerous since you can still stall your main/UI thread with Promises (which async also wraps).

    (async and await are also technically different things, but for the sake of simplicity here, consider them a pair.)


  • Years (decades) ago it wasn’t uncommon to create self-signed/local CAs for active directory, but it’s really uncommon today since everything is internet facing and we have things like Let’s Encrypt.

    It’s so old, the “What’s New” article from Microsoft references Windows Server 2012 which is around when I stopped working on Windows Server. I kinda remember it, and you needing to add the server’s cert to your trusted roots. (I don’t know about Linux, but the concept is the same, I’m sure. I never tried generating certificates, but know all the other client -side stuff. Basically you need a way to fulfill CSRs.)

    https://learn.microsoft.com/en-us/windows-server/identity/ad-cs/

    What you’d want to do it in Windows is all there, and Microsoft made that pretty easy back then to integrate with all their platforms and services, but I’d caution, do you really want to implement 10+ year old tech?