Apparently it was popular in US prisons until it was banned.
Apparently it was popular in US prisons until it was banned.
Because of the colonization and mining? Didn’t bother me, similarly I don’t like most armies but I can still find a military FPS fun to play.
Seconding, Mindustry is much more visually pleasing to me than Factorio. From the screenshots I’m looking at, Factorio’s graphics just don’t have consistent composition, so elements in the same image look out of place. Shadows aren’t even going in the same direction or logical lengths, and only sometimes they’re pure black giving weirdly high contrast in certain objects and not others. Many environments are various shades of puke colors. The perspective looks weird to me, as if we could turn the map 90 degrees and then all the buildings would look like the leaning tower of Piza.
I would compare and contrast between the original Fallout, perhaps, or as Captain Aggravated here else said, “Factorio does look like Age of Empires with a 3 pack a day habit.”.
Now, whether these are problems or style is a matter of opinion, and furthermore whether it should have an appealing style (as Cpt. Agg also said, pollution is a theme in the game) but some of those points are objectively straying from conventionally appealing elements.
I wouldn’t call the game ‘extremely high difficulty’, it even has some easier levels early on (at least when I played it a couple of years ago). I’m not a regular tower-defense or sim game player and I was able to complete Serpulo. It can be a challenging puzzle at times, but it’s not a game I’d feel a need to warn people about difficulty-wise.
Disclaimer: this game may be addictive for some individuals.
Seconding (although I have a tendency to marathon the campaign of any game I think is excellent). No need for predatory tricks like loots, this is just a damn fun game.
It’s very weird for a FOSS enthusiast not to advertise one of the best open-source games of all time so here I am trying to make it spoken about again.
IIRC I found it in a ‘top 100 FOSS games’ list because it was one of the first which wasn’t an open-sourced cloning of an existing game. No disrespect for clones and adaptations at all, but it’s extra special to see original softwares so good that even people who don’t care about FOSSness would use them.
I love a good FPS and I loved Mindustry.
I would take the job just to make sure we can sabotage it. And I’m not even affected by their adblocker detection; I just yt-dlp
and NewPipe the videos.
I just want to say the maintainer who wrote that appears to have handled this gracefully. It gives me hope.
They’ve made a transparent public announcement, making it clear what we should and shouldn’t expect from them, and how we should handle it. They understand the FOSS paradigm (no, I correct myself, the digital paradigm) and have given their blessings for the community to do what they do best. I’d guess the smart thing to do is play along with the cease notice to avoid consequences, go underground and make YouTube play whack-a-mole with sock-puppets and hostile jurisdictions.
Cut off one head and three shall take its place. Wind in your back lads, wherever you go.
I don’t understand why it would be acceptable to submit generated code in the first place. I’d say it’s functionally asking others to complete your assignment. Sampling code excessively and without attribution is plagiarism.
And seconding that concern about people not even learning how code works. This was an issue even before chatGPT, when people would by-default look up stack overflow snippets or existing algorithms instead of thinking and training their mind to be able to solve actual real problems, but now it’s probably much more widespread as an easier way out. If the school is able to do a code exam in an offline environment, even with manual docs available, it should weed out the ones who didn’t learn pretty quickly.