Unless it’s a company, good luc…
Hay, how would you like writing documentation for all these open source projects? We would be ever greatful, you could even put your name in the credits!
Unless it’s a company, good luc…
Hay, how would you like writing documentation for all these open source projects? We would be ever greatful, you could even put your name in the credits!
The dankest depths of archlinux wiki. Written by a guy so far gone, so war harden by reading through source code and poorly written technical documentation, ancient forums, leaving no stone unturned. A task so twisted it drives most men crazy.
1% of arch users will ever need this wiki and few have gone through this Herculean task. For them, the first draft is enough, it’s all you can ask of a mind so twisted and broken. Alas it’s as unreadable as the source code and as hard to understand as the forum post from 2009.
I think at this point in time it JIT compiles into byte code and cached which is more efficiently interpreted the next time that function is called.
Honestly if someone irons out the edge cases, python probably could JIT compile to machine code via cython. It would take a fair bit of memory and probably a bit slow on low powered systems but it would be so much faster if cached.
You delete each set of letter from least significant to most significant with $ replacing each letter and the title tag saying where’s my money. If all letters disappear swap the entire website with space jam website and this gif.
It’s ok, it’s called being a masochist. No one is judging you for using css.😆
Managers are always tied to their corporate overlords. Developers can choose to freelance and potentially make more while not having to stick around and maintain an aging codebase if they’re skilled enough.
Fair worning, I’m learning to program and I have zero experience in the industry. This is at most observations from what I’ve heard from others in the industry.
If true == true pass!
This is just Linux for anyone who uses it for work or school.😂
Feature creep? It’s so easy when you convince yourself you’ll reuse it!
“TLDR…”
I’m kidding, my applications are so simple version control would be synonymous with entire rewrites as I lean new things.
True, a lot better way to stay out of dependency hell. The number one reason I switched a server to docker, dependencies like mono.
That’s crazy!
Your right, it needs at least six maybe nine per hand.😆
I love the idea of this project. It might be an interesting way to see how similar most languages are but those dependencies.
Also why is such a stupid question when it comes to programming, you can learn so much by just making something. So my question is…
Yeah, I totally agree. Sorry about that. I got pretty excited about the topic because it’s amazing how all my games have worked so far and how it works is interesting. If I was using Windows or MacOS I’d be paying attention but I generally wouldn’t care about the progress.
I don’t think you get how dxvk and wine work. All games that don’t require rootkits and have Linux support in their flavor of anti cheat will start, about 80% playable potentially with some tweaking or hardware specific fixes and about 20% pretty much work out of the box which is nice. AMD users are probably feeling smug about the aggregate 50% playable with 10% verified steam deck compatible.
It only runs better as a result of the optimizations done to translate Windows calls to Linux calls as well as translating Direct X into Vulkan or just uses vulkan. So if the game is well optimized Linux is a lot less likely to have an advantage and often suffers in performance a little bit until optimizations for that game are patched into Wine or DXVK about the same as video card drivers in windows.
On the other hand some poorly optimized games still run just as bad as they do on Windows if the game has issues not related to the graphics stack. Things like Elden Ring play to the strength of the optimizations and presented good results but I like to think of it as the exception and not the rule.
On average you see a delta of at most 10fps with windows beating Linux or Linux beating windows which even I find surprising sometimes. Maybe lower CPU overhead, the game just runs better being translated into Vulkan, or shader cashing in DXVK has gotten better than some in-house solutions; it’s hard to say.
Yeah. I’m guilty of doing that to myself, I use Arch and neovim btw. Your perspective kinda changes when someone close to you that wants to switch to Linux she found windows frustrating or start getting into more than just animal crossing and the sims but finds camera controls disorienting or both. (Mother)
A lot of these new people who want a better experience for themselves but find certain technology issues daunting and they really get the raw end of the deal when they run into the loud minority. I also blame Linux Bros for promising the moon and with no issues.
It’s about as difficult and as exciting (for some) as switching to Macos for the first time, ask me how I know.
As a user I like no screen tearing, low latency, no soft locks from apps crashing, no softlock when a window is capturing the keyboard while the screen is locked, no weird artifacts from hardware accelerated effects, no app windows blanking out and lagging usually web apps (still happens in XWayland),etc.
I still miss being able to kill the screen locker from the terminal, made me feel like a hacker.
Cython