By the way what do you dislike C++? I’ve been getting into lower levels of programming as of late and were unsure about the language to pick. Is it just the OOP stuff?
Bjarne
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I’ve been eyeing dwl for quite some time which is like 3k lines of c excluding deps, but don’t have the time to jump ship. So can’t tell how stable it is.
Also somehow took notice of
copyparty
. It definitely piqued my interest. Sadly i do not sync enough with my server ascp
cant handle, so didn’t set it up yet. Thanks for the share.
Id love to see very generic timeless type of games with less content but with the opportunity for the community to expand upon with maps/items/characters.
I would love to see a Trackmania clone. plain racing game with 4 button controls, fun physics, simple yet powerful level editor and a leaderboard.
EDIT: or a binding of isaac clone with potential for shit ton of items as i have just read somebody else mentioning it.
Trying things out with an ESP32 and i might opt for Rust after reading what you have wrote. There also seems to be enough resources to do that. I started using C++ as the Arduino IDE has decided that for me more or less. I suspect setting up a local development environment is also easier with Rust. (?!) I at least had problem Setting up C++ in VSCodium.
Don’t like OOP as the next guy but sometimes its the right tool i feel like and i do have that case right now. So its great that Rust seems to have that as well to some extent. Actually as Rust is so much more readable i kinda expected to give up on some control but that doesn’t seem to be the case. :)