

First up, this fork is specifically about the Android client, not any other ones.
The fork of that always had some nice mobile battery saving features added, but morr importantly, the original version has been discontinued.


First up, this fork is specifically about the Android client, not any other ones.
The fork of that always had some nice mobile battery saving features added, but morr importantly, the original version has been discontinued.


Agree. It’s neat for file transfers and simple one-shot backups, but if you’re looking for a proper backup solution then other tools/services have advanced virtually every aspect of backups it pretty much always makes sense to use one of those instead.


There are some caveats, but you could always extend your storage capabilities with a USB-DAS. I currently have two with 4 slots each extending a small NUC-style server.
PS: I don’t see a mention of at least one SSD. If not already planned, you should at the very least use one for the OS.


I’m almost certain it’a troll, maybe even a previously banned one. Given their username it would be very ironic otherwise, considering that so far, in the week since they’ve created the account, they’ve only commented in order to rail against things that respect user freedom.


Eh, while I agree that some recommendations are dodgy at best, I’ll argue that Wireguard is not only adding to security, it also makes Fail2Ban obsolete. Due to the way it works, you’ll completely hide the fact that you’re even running a SSH server at all, and this includes even Wireguard itself. More importantly though, it’s pretty much impossible to set up Wireguard in an insecure way, whereas SSH provides you with plenty of footguns. You’re not risking locking yourself out either.
Also, security comes in layers.


Exactly. No root login and no password login will do just fine as basic measures, but after that Wireguard is perfect tool for this, no weird rituals required and also quite useful for any other services you don’t want and/or need to expose to the internet as well.
That’s assuming people actually use a parser and don’t build their own “parser” to read values manually.
And before anyone asks: Yes, I’ve known people who did exactly that and to this day I’m still traumatized by that discovery.
But yes, comments would’ve been nice.
On one hand I agree, on the other hand I just know that some people would immediately abuse it and put relevant data into comments.


Even further, there’s also a clean split between the game and the framework they’ve built for it. So people can actually build their own games or tools using the osu!framework, and some already did so.
Which is neat, because it seems to me like it’s really performant and of course, low-latency, based on what I’ve seen trying the new client.


Technically you can do everything through email, because everything online can be represented as text. Doesn’t mean you should.
PRs also aren’t just a simple back and forth anymore: Tagging, Assignees, inline reviews, CI with checks, progress tracking, and yes, reactions. Sure, you can kinda hack all of that into a mailing list but at that point it’s becoming really clunky and abuses email even more for something it was never meant to handle. Having a purpose-built interface for that is just so much nicer.


I’m sorry to be blunt, but mailing lists just suck for group conversations and are a crutch that only gained popularity due to the lack of better alternatives at the time. While the current solutions also come with their own unique set of drawbacks, it’s undeniable that the majority clearly prefers them and wouldn’t want to go back. There’s a reason why almost everyone switched over.


I’d guess because the same argument could be made for the website you’re on right now. Why use that when we could just use mailing lists instead?
More specifically: Sure, Git is decentral at its core, but all the tooling that has been built around it, like issue tracking, is not. Suggesting to go back to email, even if some projects still use it, isn’t the way to go forward.


And Linux will slowly turn into Windows.
Some distros maybe, but I’d say that instead we’d quickly have another golden era of malware.


SimCity 2000 isn’t on ProtonDB because they only list Steam games. It’s on Lutris though with multiple automatic install scripts for different versions, so it should be fairly easy to get running.
In general I’ve had way less trouble getting ancient Windows games to run on modern Linux than on modern Windows.


RPCS3 is indeed excellent, but if you look at their compatibility list about a third of all games aren’t in a playable state. The big exclusive titles people usually set up an emulator for will work for the most part, but outside of that it quickly becomes a lot sketchier.
I hate how oddly specific “Moved from Jekyll to Hugo people” is, mostly because that’s exactly what I did as well. I don’t use it to write any blog posts though. It’s more a “Here’s a list of things I’ve created”-generator.


Looking into the metadata of the included PDF version reveals that it’s from 2004, so even a bit older than that.


Don’t worry. There’s still plenty of ESP32 waiting to be flashed with ESPHome and placed into their own little enclosure out there.
Source: Me, who’s got a Bluetooth Proxy for my adjustable desk and some small LED strips running, with a soil moisture sensor planned as my next quick project.
Although a good guess, this looks more like the work of someone who’s in way over their head and barely knows how to use git. Probably just downloaded the repo as a zip instead of cloning it through git. At least that’s the vibe I get from their commit history and other repos.
So basically, this person did the right thing on accident.
Wait, just two weeks ago I was looking for a new GPS logging app and didn’t notice that there’s now an official (and non-official) dedicated Android app available. I’ll have to try it out.
I’ve been using Dawarich for a while now and the biggest problem was always finding a way to get a good app that can do both accurate, and battery-saving tracking.
Anyway, love the project and seeing it continually improving.